Stuff

May 17, 2013

Twenty-Four Ways To Escape An Outlaw, Work From 2012-13


In this work I'm attempting to create a digital image with a series of analog procedurestarting by cutting sheets of paper into small triangles. The triangles are then unidirectionally stacked creating a three demential surface that allows an interplay of light and shadows. I'm less concerned with developing shapes or predetermined images than I am with developing random and intuitive patterns. These patterns create a digital landscape that approaches an image similar to scrambled television.